Akula: Death from Below

A rogue Russian submarine has turned against its own fleet.  In the bathtub that is the Baltic Sea, the Akula (shark) is on the hunt as well as being hunted.

2D Shooter - project modifications 

  • Replaced background and boundaries.
  • Added obstacles (islands).
  • Added levels 2 & 3 with expending enemies. 
  • Customized enemies to various naval vessels and aircraft depending on level. 
    • Varied enemy options, e.g., speed, lives, number of guns, rate of fire, etc. 
  • Customized canvases (Main Menu, Level Win, Game Over, Victory, etc.) 
  • Customized Buttons and Text on canvases.
  • Customized audio course for each level. 
    • Attempted customize Game Over and Victory audio sources but, could not stop level-specific audio sources from continuing despite game being over. 
    • Attempted to customize projectiles, but to no avail. (apparently beyond my current trial & error ability) 

Would like to learn how to do this more from scratch versus trial and error and copying.   Seemed like some modifications were much easier to customize than othersFrankly, I am uncertain how well I could redo/ repeat everything I've done which is a bit unnerving.  It's a lot to remember. 

Created by Keith Hallbourg

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Windows.zip 34 MB
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MacOS.zip 44 MB

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