Mech Gauntlet
Mech Gauntlet is my most recent game. It was designed & developed as a final (3DFPS) course project toward a certificate in Game D & D.
Modifications from original template:
- Everything visual across both levels:
- Enemies, Terrain, Pickups, Weapons (Enemy & Player), Platforms (Rafts), etc.
- Menus (Main, Level Select, Credits, Game Info, etc.).
- Checkpoints
- In-Game Logic
- Spawners
- Damage
- Health
- Guns/Shooter
- Checkpoint effects
- Sounds
- In-Game Music
- SFX (Weapon fire and enemy impact, Weapon pickups, Mech death, )
Time to Complete: ~ 50 hours (I know, way too much for a certificate assignment but what can I say, there is always something to fix or improve. Even still, but I had to stop for progress sake. 😉)
Available for Windows and Mac download or play on directly via the Webpage.
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